Anna
Anna
LegendRec. Attributes
Rec. Echoes
Eternal Peace
LegendWhen the owner enters a battle, increases their Healing Effect by 12%/16%/20%/24%/28%/32%. When the owner loses 12% or more HP each time because of self skill effect, gains [Beacon] for 2 turns if self doesn't have [Beacon]. Otherwise, extends [Beacon]'s duration by 2 turns. [Beacon]: When any ally dies, consumes [Beacon] to restore all remaining allies' HP by 9%/12%/15%/18%/21%/24% of Max HP.
Firelord's Support
LegendThe owner will gain [Holy Flame], which can increase [Burn] DMG dealt by all allies when stacked to a certain number of layer(s): 1 layer: Increases by 3%/4%/5%/6%/7%/8%; 2 layers: Increases by 6%/8%/10%/12%/14%/16%; 3 layers: Increases by 9%/12%/15%/18%/21%/24%. At the beginning of each wave, the owner gains 1 layer of [Holy Flame], which will last until the wave transition; when dealing Detonation DMG, the owner gains 1 layer of [Holy Flame] for 2 turns; when granting allies attribute buffs, the owner gains 1 layer of [Holy Flame] for 4 turns.
Melodious Piping
LegendWhen the owner enters a battle, increases their Healing Effect by 9%/12%/15%/18%/21%/24% of their initial Effect Hit, up to 18%/24%/30%/36%/42%/48%. Increases self Max HP by 1.5%/2%/2.5%/3%/3.5%/4% for every 50% Effect Hit owned. The amount below 50% does not provide any Max HP bonus. Also, in the duration of [Heal] owned by allies, increases their Tenacity by 12%/16%/20%/24%/28%/32%, which will last for 1 more turn when they lose [Heal]. Each ally can be affected by 1 [Melodious Piping] only.
Soul of Fire
LegendIncreases the owner's Burn DMG dealt by 6%/9%/12%/15%/18%/21%. After the owner launches basic attacks (including pursuit attack and counterattack) during their turns, increases their Basic Attack DMG by 2%/3%/4%/5%/6%/7%, up to 10%/15%/20%/25%/30%/35%, and can only be increased for once each turn. If the owner did not launch any basic attack during their turns, removes all Basic Attack DMG bonus effects gained through the Echo effect.
Treant's Blessing
LegendWhen the owner enters a battle, increases their Shield Effect by 12%/16%/20%/24%/28%/32% of their initial Healing Effect, up to 12%/16%/20%/24%/28%/32%. Each time the owner inflicts [Intertwined] or [Heal] or effects considered as [Heal], gains [Vine of Life] for 2 turns. The duration will be refreshed if the effect is triggered repeatedly. [Vine of Life]: Increases Max HP by 6%/8%/10%/12%/14%/16%.
Rec. Auras
Mastery Expert Aura
EliteGains 9%/12%/15%/18%/21%/24% extra Mastery when self HP is above 50%.
Hit Master Aura
EpicEffect Hit +9%/12%/15%/18%/21%/24%.
Advanced Hit Aura
LegendATK +12%/15%/18%/21%/24%/27% Effect Hit +12%/15%/18%/21%/24%/27%