Arena
Introduction
Welcome to the intense world of Arena in Infinite Magicraid! Players engage in thrilling player-vs-player (PvP) battles to showcase the might of carefully assembled teams. This guide provides a walk through the rules, strategies, and rewards associated with the Arena.
The arena is divided in multiple different area’s:
- Classic Arena; one team
- Advanced Arena; three teams
- Championship; one to five teams
- Guild Arena; three teams
Classic Arena
- Each player must deploy a team consisting of no more than 5 heroes.
- Defensive teams must be set up before challenging other players.
- Promotion to a higher tier occurs once your points meet the tier’s requirement.
- Points are gained or lost based on battle results and the tier points of both opponents.
- Points contribute to your overall ranking and progression through different tiers.
At the start of a new season, you begin with a tier three minor-tiers lower than your last season’s final tier (Bronze 3 is the minimal tier).
Advanced Arena
Team Deployment:
- Defensive Teams: Before challenging opponents, deploy three defensive teams. Each team must consist of 1-5 heroes, and these heroes cannot be used as awakening, upgrading, crafting materials, or be regressed.
- Hero Limitation: Heroes can only be deployed in one team, requiring strategic planning to ensure each squad is well-balanced.
Championship
for more detailed guide, visit https://imrherobot.com/championship/
Guild Arena
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Tips & Tricks
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